Shapes for ART
ART.Rectangle = new Class({
Extends: ART.Shape,
initialize: function(width, height, radius){
this.parent();
if (width != null && height != null) this.draw(width, height, radius);
},
draw: function(width, height, radius){
var path = new ART.Path;
if (!radius){
path.move(0, 0).line(width, 0).line(0, height).line(-width, 0).line(0, -height);
} else {
if (typeof radius == 'number') radius = [radius, radius, radius, radius];
var tl = radius[0], tr = radius[1], br = radius[2], bl = radius[3];
if (tl < 0) tl = 0;
if (tr < 0) tr = 0;
if (bl < 0) bl = 0;
if (br < 0) br = 0;
path.move(0, tl);
if (width < 0) path.move(width, 0);
if (height < 0) path.move(0, height);
if (tl > 0) path.arc(tl, -tl);
path.line(Math.abs(width) - (tr + tl), 0);
if (tr > 0) path.arc(tr, tr);
path.line(0, Math.abs(height) - (tr + br));
if (br > 0) path.arc(-br, br);
path.line(- Math.abs(width) + (br + bl), 0);
if (bl > 0) path.arc(-bl, -bl);
path.line(0, - Math.abs(height) + (bl + tl));
}
path.close();
return this.parent(path, width, height);
}
});
ART.Pill = new Class({
Extends: ART.Rectangle,
draw: function(width, height){
return this.parent(width, height, ((width < height) ? width : height) / 2);
}
});
ART.Ellipse = new Class({
Extends: ART.Shape,
initialize: function(width, height){
this.parent();
if (width != null && height != null) this.draw(width, height);
},
draw: function(width, height){
var path = new ART.Path;
var rx = width / 2, ry = height / 2;
path.move(0, ry).arc(width, 0, rx, ry).arc(-width, 0, rx, ry);
path.close();
return this.parent(path, width, height);
}
});
ART.Wedge = new Class({
Extends: ART.Shape,
initialize: function(innerRadius, outerRadius, startAngle, endAngle){
this.parent();
if (innerRadius != null || outerRadius != null) this.draw(innerRadius, outerRadius, startAngle, endAngle);
},
draw: function(innerRadius, outerRadius, startAngle, endAngle){
var path = new ART.Path;
var circle = Math.PI * 2,
radiansPerDegree = Math.PI / 180,
sa = startAngle * radiansPerDegree % circle || 0,
ea = endAngle * radiansPerDegree % circle || 0,
ir = Math.min(innerRadius || 0, outerRadius || 0),
or = Math.max(innerRadius || 0, outerRadius || 0),
a = sa > ea ? circle - sa + ea : ea - sa;
if (a >= circle){
path.move(0, or).arc(or * 2, 0, or).arc(-or * 2, 0, or);
if (ir) path.move(or - ir, 0).counterArc(ir * 2, 0, ir).counterArc(-ir * 2, 0, ir);
} else {
var ss = Math.sin(sa), es = Math.sin(ea),
sc = Math.cos(sa), ec = Math.cos(ea),
ds = es - ss, dc = ec - sc, dr = ir - or,
large = a > Math.PI;
path.move(or + or * ss, or - or * sc).arc(or * ds, or * -dc, or, or, large).line(dr * es, dr * -ec);
if (ir) path.counterArc(ir * -ds, ir * dc, ir, ir, large);
}
path.close();
return this.parent(path, or * 2, or * 2);
}
});